Quest of Thunder

  •  Author: Karissa Laurel
  • Release: 2016
  • Genre: Steampunk | Fantasy
  • Series: Stormbourne Chronicles
  • Edition: Kindle
  • Publisher: Evolved Publishing, LLC

Recently I reviewed Heir of Thunder by Karissa Laurel, the first book in the Stormbourne Chronicles. You can read that review here. The second novel in the series, Quest of Thunder, has just been released and I am excited to share the next part of Evelyn Stormbourne’s journey with you.

Blurb

Evie must restore her divine abilities, or be enslaved by her enemy’s dark Magic

Evelyn Stormbourne has overcome revolutionaries, pirates, devious relatives, and powerful Magicians to claim her birthright as Lady of Thunder, but before she can embrace her dominion over the skies, her powers falter, leaving her impotent and adrift. Under the protection of her stalwart companion, Gideon Faust, Evie hides in anonymity and searches for news of the Fantazikes who had once promised to help her master her divine abilities.

Without her capacity to control the storms, Evie wonders how she’ll ever reclaim her throne—a legacy she’s not convinced she deserves. But when a fearsome nemesis from her past reemerges, she embarks on desperate quest to find the Fantazikes and restore her powers. If she fails, her enemy’s dark Magic will enslave her, forcing her to destroy everything and everyone she loves.

Review (Spoilers Ahead)

Evie, heir to the Throne of Thunder, is still on the run from a group of dark magicians who want to rob her of her birthright. To complicate matters, she has lost control over her own magic. Without her magic at full strength, she cannot hope to protect herself and reclaim her kingdom. Evie describes her situation in the following manner:

“My powers are unreliable, my allies are few, and I have good reason to believe I’m being chased by a group of powerful and malevolent Magicians. It’s not safe for me to go home yet.”

Still, Evie is adjusting to life outside of the palace with the help of Gideon and his sister, Marlis. She doesn’t want to live in exile forever, though, and works to reestablish her magical abilities. But this practice inevitably draws attention to her whereabouts from both friendly and unfriendly forces.

Evie feels that reconnecting with the Fantazikes (her allies in Book One) is the best chance for her to regain control over her powers. Not willing to put her friends in danger any longer, she joins a traveling circus that just happens to be en route to the last known location of the Fantazikes.

And what a circus it is! This is a steampunk world after all, and the circus animals, wagons, and some of the acts reflect this:

“Light reflected from the beasts’ metallic surfaces, exposing skins of brass, iron, and copper. Subtle gear-works clicked and purred as the animals shifted, mimicking the movements of their live counterparts. Dull bladed feathers, like rows of butter knives, fluttered as birds flapped their wings. The unicorn’s horn glowed a warm gold as she pawed the ground. The elephant’s trunk curled upon itself with a tink-tink-tink of metal joints compressing. He flapped his great ears, raising a breeze that stirred loose hairs around my face.”

This is the type of detailed world building that I love to see in a steampunk novel. Laurel takes the exotic setting of a circus one step further by adding mechanical animals and transports. She also doesn’t over-describe the steampunk elements. It is very easy for a reader to picture the bird feathers that look like butter knives, for example. It reminds me of Stephen King’s advice in On Writing: Add just enough description so that a reader can share the writer’s vision. Be clear and succinct.

Will Evie find the Fantazikes? Will they help her regain her powers? Will she develop enough of her powers to re-take her kingdom? Is this the destiny she wants for herself, or will she choose another path?

I cannot wait to read the next book in the series. I highly recommend both Heir of Thunder and Quest of Thunder for anyone who loves steampunk, fantasy, and adventure.

Heir of Thunder

  •  Author: Karissa Laurel

Release: 2016

Genre: Steampunk | Fantasy

Series: Stormbourne Chronicles

Edition: Kindle

Publisher: Evolved Publishing, LLC

Blurb

The Lord of Thunder has passed, leaving daughter Evelyn Stormbourne to overcome her kingdom’s greatest enemies, but first she must embrace her dominion over the sky.

The Lord of Thunder’s sudden death leaves his daughter, Evelyn Stormbourne, unprepared to rule Inselgrau in his place. Weeks before Evie’s ascension to the throne, revolutionaries attack and destroy her home. She conceals her identity and escapes under the protection of her father’s young horse master, Gideon Faust. Together they flee Inselgrau and set sail for the Continent, but they’re separated when a brutal storm washes Evie overboard.

In her efforts to reunite with her protector and reach allies on the Continent, Evie befriends a band of nomads who roam the world in airships fueled by lightning. She also confronts a cabal of dark Magicians plotting to use her powers to create a new divine being, and she clashes with an ancient family who insists her birthright belongs to them.

If she’s to prevail and defeat her enemies, Evie must claim her heritage, embrace her dominion over the sky, and define what it means to be Heir of Thunder.

REVIEW: SPOILERS AHEAD

Evie Stormbourne is the last in a long line of rulers who can control the weather, especially thunder and lightning, to a devastating effect. Throughout the generations the power has weakened, though, and when the story begins Evie’s powers are only a pale shadow of her ancestor’s abilities.

When her father is killed Evie manages to escape with the help of her father’s master of the horse, a young man named Gideon. Although Evie travels incognito, she is in constant danger of discovery because she is being hunted. There are multiple forces at play, and there are those who want to steal her birthright.

Complications arise and Evie is separated from her protector. She is forced to face certain truths about her situation. Why was her father overthrown? Will she avoid the fate others have plotted for her? Does she want to conquer the land her family ruled for centuries? Will she take control of her own destiny?

Evie is an easy character to like. She starts as a very pampered, innocent young woman who has never ventured far beyond the bounds of her father’s estate. She has no idea why her father has been killed and her family home is under siege. She has limited basic survival skills. But she cannot remain in the role of “damsel in distress” and hope to survive. She learns about life iduring her travels, she experiences the world, and she becomes a force to be reckoned with by the end of the novel. (Although, as Laurel hints in the narrative, Evie has a long way to go before developing her full Stormbourne potential.)

The world contains a mixture of historically accurate devices and steampunk inventions. The amount of technology available seems to depend upon a character’s station in life. For instance, most of the characters travel by horse or sailing ships, but more fortunate others travel in dirigibles. It is a distinctive way to divide the classes.

When Fallstaff, the traditional seat of power for the Stormbourne rulers, is under attack, the steam-driven machines are protected by regular army troops:

One of my father’s war manuals showed illustrations of that vicious machine, but I had never seen one in reality. Someone with a brain for engineering had rigged this one with a system of levers, pulleys, and gears. A steam engine automated its processes, and every few seconds a conveyer belt fed another iron missile into a waiting bucket attached to a long wooden arm. From this distance, the trebuchet looked like an assemblage of toothpicks and hungry metal teeth, yet its ammunition tore holes through Fallstaff’s stone and mortar like a moth devours a wool sweater. A group of men stood around its base, guarding the machine with rifles and crossbows.

This genre mixture can be seen throughout the novel and adds just the right touch of reality. Infantry soldiers protect the high-tech steam mechanism that is needed to tear down the fortress. The machine is costly; the men are cheaply armed and more easily replaceable.

Another divide occurs with magic. Very few have access to the forces and knowledge to work spells and only the Stormbourne line can control lightning and thunder. That level of magical ability is priceless and guarantees Evie will have a price on her head unless she overcomes her enemies.

This is a wonderful steampunk/fantasy series. It creates a very in-depth story world and a cast of compelling characters. I highly recommend the novel.

Breaking News: The second novel in the series, Quest of Thunder, has just been released!

Evie must restore her divine abilities, or be enslaved by her enemy’s dark Magic.

Evelyn Stormbourne has overcome revolutionaries, pirates, devious relatives, and powerful Magicians to claim her birthright as Lady of Thunder, but before she can embrace her dominion over the skies, her powers falter, leaving her impotent and adrift. Under the protection of her stalwart companion, Gideon Faust, Evie hides in anonymity and searches for news of the Fantazikes who had once promised to help her master her divine abilities.

Without her capacity to control the storms, Evie wonders how she’ll ever reclaim her throne—a legacy she’s not convinced she deserves. But when a fearsome nemesis from her past reemerges, she embarks on desperate quest to find the Fantazikes and restore her powers. If she fails, her enemy’s dark Magic will enslave her, forcing her to destroy everything and everyone she loves.